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Troubleshooting & FAQ

What’s free, what’s paid?

The pricing model is as unusual as the architecture, and just as simple: the full app is free in the browser, and the native app is bought once — not rented.

More in Troubleshooting & FAQ
  1. Files waiting for the folder
  2. Changes don’t sync
  3. Canvas looks empty
  4. Sync messages explained
  5. Working offline
  6. Privacy
  7. Free vs. paid

Free in the browser — actually free

The complete app at my.visualos.app costs nothing: every element type, unlimited notes and folders, folder connection, sync via your cloud, version history, backups. Not free-until-a-hundred-cards. Not free-with-locked-features. There’s no server to pay for, so there’s nothing to cap — and no account, so there’s no upgrade funnel chasing you.

The native app — one purchase, three devices

The app for iPhone, iPad and Mac is a one-time purchase: €14.99/$12.99 at launch (regular €19.99/$19.99), covering all three devices. No subscription, no renewal, no “Pro” tier inside. You’re buying the native experience — full canvas under your fingers, Apple Pencil drawing, iCloud folder integration, offline-native — not permission to access your own work.

Why this model?

Subscriptions make sense when someone runs servers for you. visualOS deliberately runs no servers — your device does the work and your cloud does the sync. A one-time price for the native app and a free browser app is the honest shape of those costs. It also keeps the incentives clean: your data is stored in open files precisely so that staying with visualOS is a choice, never a hostage situation.

Common questions

  • Will the browser version stay free? Yes — that’s the plan and the architecture. It’s also the best demo the native app could ask for.
  • Do free and paid sync together? Of course: browser on the desk, native app in your pocket, one folder between them. Setup.
  • Is there a trial of the native app? The browser app is the trial, minus nothing that matters for evaluating it.

Didn’t find what you need?

Tell us what’s missing — feature ideas and bug reports land directly on our roadmap. Or just open the canvas and poke around; you can’t break anything.